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Transmission Log
Release Notes
Track the evolution of Starvoxel: Defender
v1.1.0
Latest
Apr 2, 2026
Campaign & Tactical Overhaul
New
Campaign mode with 5 unique battlegrounds: Orbital Void, Planetfall Warzone, Neon Megastructure, Solar Foundry, Storm Frontier
New
5 difficulty tiers: Easy, Medium, Hard, Expert, Endless
New
Tactical loadouts - mix four turret roles for every run
New
Per-run draft upgrade system with refreshable offers
New
Workshop for permanent upgrades
New
Lab for time-based research
New
Missions and achievements system with daily/weekly tasks
New
Leaderboards for each campaign level in Endless mode
New
Bestiary and progression tracking
Balance
Complete combat formula rebalance across all systems
v1.0.34
Jan 5, 2026
Performance Boost
Perf
Resolution scaling and tiered FPS targets for smoother gameplay
Perf
Adaptive quality adjustments based on device performance
Perf
Improved device detection for memory, cores, and Android version
Perf
Independent throttling for UI and background canvas renders
v1.0.27
Nov 29, 2025
Stability Update
Fix
Minor bug fixes and stability improvements
v1.0.24
Nov 29, 2025
Formula Overhaul
Fix
Centralized all damage formulas for consistent scaling
Fix
Prestige damage bonus now applies correctly to all weapons
Balance
Unified upgrade calculations across Armory and in-run systems
v1.0.23
Nov 29, 2025
Performance Overdrive
Perf
UI state sync throttled to 10 FPS (game logic stays 60 FPS)
Perf
Zero-allocation projectile system with object pooling
Perf
Reduced React render cycles by ~90%
Perf
In-place memory compaction for smoother late-game
v1.0.22
Nov 28, 2025
Smooth Operator
Balance
Complete economy rebalance for better progression curve
Balance
Adjusted credit rewards from score tiers
Fix
Improved wave scaling for late-game challenge
v1.0.20
Nov 26, 2025
Command Center
New
Redesigned main menu with voxel turret previews
Fix
Fixed startup crashes on certain devices
New
Animated background with space noise effect
v1.0.15
Nov 24, 2025
Arsenal Expansion
New
Added Tesla Coil weapon - chain lightning with +50% vs shielders
New
Added Rail Cannon weapon - 80 damage sniper, longest range
Balance
Weapon damage bonuses vs specific enemy types
v1.0.10
Nov 22, 2025
Prestige Protocol
New
Prestige system unlocked at Wave 100
New
+20% permanent damage per prestige rank
Balance
Enemy HP scales +15% per prestige for endless challenge
v1.0.5
Nov 20, 2025
Enemy Intelligence
New
Added 5 new enemy types: Shielder, Splitter, Healer, Commander, Phoenix
New
3 Boss variants: Carrier, Interceptor, Dreadnought
New
Transformer enemy with two-phase mechanic
v1.0.0
Nov 15, 2025
Initial Launch
New
Wave-based survival gameplay with endless progression
New
4 weapons: Blaster, Photon Beam, Hydra Missile, Ion Field
New
Armory with permanent upgrades
New
Boost selection every 5 waves
New
Game speed controls (1x, 1.5x, 2x, 3x)
New
Fully offline capable
© 2026 Michal Komar